![]() Import the FBX as an Asset in Unity Create an instance of it. There you should be able to see one or more meshes, an armature, and an avatar. Click File > Export > FBX Use these settings: export in blender. In the Unity project tab, find the FBX file 'Prefab', and click the little > expander. These package versions might not be safe to use in production with Unity version 2020.1: Documentation location: In Blender, ensure youre including the meshes when you export to FBX. Version information Experimental or in preview for Unity In particular, this round-trip workflow enables you to export Unity Scenes to FBX files, import them into Autodesk® Maya®, Autodesk® Maya LT™, or Autodesk® 3ds Max® using an artist-friendly interface, export Unity-ready FBX geometry and animation, and safely merge your changes back into those Assets to continue your work in Unity. ![]() Select the file (Both FBX and Collada formats are supported) 3. The Unity FBX Exporter package makes it easy to send geometry and animation to any application that supports the FBX format and send them back to Unity with minimal effort. Select Import New Asset from the Assets menu 2.
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